Man, that looks back heavy. How exactly did you end up getting beat? I'm still getting a feel for the game, and I don't really have a late-game deck. Did you have those late-game cards just sitting in your hand?
from my game log: game1: rogue: i couldn't beat ragnaros game2: warrior: i played all my good cards and he crushed me game3: shaman: sooooooo shitty i don't even know where to start - he had all the good cards
I was behind in all the games, I felt a little hard done by in game 3. The pros claim the druid just needs to survive to the late game. I managed to play Cenarius in game 1 and 2 but was behind too much for it to matter. The big stuff wasn't clogging my hand. I just didn't come out of the early game in parity. In game 3 I curved our perfectly and played a huge dude every turn like: T4: chillwind T5: Azure drake T6:Boulderfist Ogre and I was still on the back foot he just had some good stuff.
it is my opinion that even a late game deck/class needs to play something effective every turn. by my count, you have 2x1-drops, 3x 2-drops, and only 1x 3-drop that i would feel good about playing early onto an empty/parity board.
claw/bluegill need Villain to have smething you want to kill, while shattered sun/raid leader/abusive sgt/mark of the wild/savage roar all need a board presence first to be effective.
I absolutely agree. I have limited experience drafting druid and I clearly did not take the advice to heart(h) : ). That being said 0 wins is bullshit.
Man, that looks back heavy. How exactly did you end up getting beat? I'm still getting a feel for the game, and I don't really have a late-game deck. Did you have those late-game cards just sitting in your hand?
ReplyDeletefrom my game log:
ReplyDeletegame1: rogue: i couldn't beat ragnaros
game2: warrior: i played all my good cards and he crushed me
game3: shaman: sooooooo shitty i don't even know where to start - he had all the good cards
I was behind in all the games, I felt a little hard done by in game 3. The pros claim the druid just needs to survive to the late game. I managed to play Cenarius in game 1 and 2 but was behind too much for it to matter. The big stuff wasn't clogging my hand. I just didn't come out of the early game in parity. In game 3 I curved our perfectly and played a huge dude every turn like:
T4: chillwind
T5: Azure drake
T6:Boulderfist Ogre
and I was still on the back foot he just had some good stuff.
it is my opinion that even a late game deck/class needs to play something effective every turn. by my count, you have 2x1-drops, 3x 2-drops, and only 1x 3-drop that i would feel good about playing early onto an empty/parity board.
ReplyDeleteclaw/bluegill need Villain to have smething you want to kill, while shattered sun/raid leader/abusive sgt/mark of the wild/savage roar all need a board presence first to be effective.
I absolutely agree. I have limited experience drafting druid and I clearly did not take the advice to heart(h) : ). That being said 0 wins is bullshit.
Delete