Wednesday, February 12, 2014

Hearthstone is Gatecrash!

Want to know a secret? Hearthstone is Gatecrash. Gatecrash is Hearthstone.

I came to this conclusion a little while ago, when Brian and Marshall were wrapping up 2013. In Gatecrash limited, the two-drop was king. There were so many great two-drops that if you didn't have a two-drop, it meant you were falling behind with a good chance of never catching up. Because the Boros deck had a sick 3/2 for 2, even mediocre two-drops became must-haves, even in decks that didn't want vanilla bears.
Like this guy in a controlling Orzhov or Dimir deck
In Hearthstone, because the mana available is always increasing, if you fall behind it is very difficult to get back to an even footing, which is why cards like these guys become a lot more desirable:
I'll play either happily
The board-control style I play loves these guys. They let us get to the end game without dying first, so that we can get a chance to outplay our opponents. And on the occasion when the Villain does not have an early drop, these give us the board presence that we need to start whittling away at that life total or hopefully trading up for the villain's next creature.


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