Showing posts with label stats. Show all posts
Showing posts with label stats. Show all posts

Thursday, June 12, 2014

Hearthstone Arena Data After 800 and 900 Matches

The last time I checked in with my arena stats,  I had a robust 61.7% win percentage in 700 lifetime matches.

In the two months since, I have racked up another 200 arena games played and ticked my win percentage higher over time.

matcheswins aswin%
80049561.88%

matcheswins aswin%
90055862.00%

I'll do the subtraction for you. Between 701-800, I won 63 and from 801-900 the same. Sure these are arbitrary endpoints, but there is some brutal consistency there.

There was not too much action on the class-specific data after 100 more matches, so let's skip to present day.

my classmatcheswins aswin%
mage15210669.74%
rogue1167564.66%
paladin18211563.19%
priest694260.87%
druid1458860.69%
hunter664060.61%
warrior653858.46%
shaman583153.45%
warlock472348.94%
Mage still rules the day, but I have had some great decks recently, pushing its winrate well above the field. On the flip side, I tried one more Warlock and went 2-3, dropping below 50% lifetime with that class. 

Villain's classmatcheswins againstwin%
warrior825769.51%
priest624166.13%
shaman1036765.05%
warlock603965.00%
rogue684464.71%
paladin1489060.81%
hunter814960.49%
druid1056259.05%
mage19110957.07%

On Villain's side of the table, I have brought my record against both Mages and Druids up significantly, but lost some of my advantage against Warrior, Priest, and Rogue.

After 115 arena runs, I have five 12-win runs to my name, two Mages, and one each from Rogue, Hunter, and Paladin. A single Rogue run is my only winless attempt, while there have been three Druids, two more Rogues, two Hunters, a Warrior, a Warlock, a Shaman and a Paladin for 11 single-win runs.

Takeaways:
  • Rogue is high variance. It has my second-highest winrate, but three stinkers out of 14 runs.
  • Priest and Mage have not yet let me down and in fact, my worst runs with Mage have been three wins.
  • I overvalue Druid