In the two months since, I have racked up another 200 arena games played and ticked my win percentage higher over time.
matches | wins as | win% |
800 | 495 | 61.88% |
matches | wins as | win% |
900 | 558 | 62.00% |
I'll do the subtraction for you. Between 701-800, I won 63 and from 801-900 the same. Sure these are arbitrary endpoints, but there is some brutal consistency there.
There was not too much action on the class-specific data after 100 more matches, so let's skip to present day.
my class | matches | wins as | win% |
mage | 152 | 106 | 69.74% |
rogue | 116 | 75 | 64.66% |
paladin | 182 | 115 | 63.19% |
druid | 145 | 88 | 60.69% |
hunter | 66 | 40 | 60.61% |
warrior | 65 | 38 | 58.46% |
shaman | 58 | 31 | 53.45% |
warlock | 47 | 23 | 48.94% |
Mage still rules the day, but I have had some great decks recently, pushing its winrate well above the field. On the flip side, I tried one more Warlock and went 2-3, dropping below 50% lifetime with that class.
Villain's class | matches | wins against | win% |
warrior | 82 | 57 | 69.51% |
warlock | 60 | 39 | 65.00% |
paladin | 148 | 90 | 60.81% |
hunter | 81 | 49 | 60.49% |
druid | 105 | 62 | 59.05% |
mage | 191 | 109 | 57.07% |
On Villain's side of the table, I have brought my record against both Mages and Druids up significantly, but lost some of my advantage against Warrior, Priest, and Rogue.
After 115 arena runs, I have five 12-win runs to my name, two Mages, and one each from Rogue, Hunter, and Paladin. A single Rogue run is my only winless attempt, while there have been three Druids, two more Rogues, two Hunters, a Warrior, a Warlock, a Shaman and a Paladin for 11 single-win runs.
Takeaways:
- Rogue is high variance. It has my second-highest winrate, but three stinkers out of 14 runs.
- Priest and Mage have not yet let me down and in fact, my worst runs with Mage have been three wins.
- I overvalue Druid
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