Thursday, June 12, 2014

Hearthstone Arena Data After 800 and 900 Matches

The last time I checked in with my arena stats,  I had a robust 61.7% win percentage in 700 lifetime matches.

In the two months since, I have racked up another 200 arena games played and ticked my win percentage higher over time.

matcheswins aswin%
80049561.88%

matcheswins aswin%
90055862.00%

I'll do the subtraction for you. Between 701-800, I won 63 and from 801-900 the same. Sure these are arbitrary endpoints, but there is some brutal consistency there.

There was not too much action on the class-specific data after 100 more matches, so let's skip to present day.

my classmatcheswins aswin%
mage15210669.74%
rogue1167564.66%
paladin18211563.19%
priest694260.87%
druid1458860.69%
hunter664060.61%
warrior653858.46%
shaman583153.45%
warlock472348.94%
Mage still rules the day, but I have had some great decks recently, pushing its winrate well above the field. On the flip side, I tried one more Warlock and went 2-3, dropping below 50% lifetime with that class. 

Villain's classmatcheswins againstwin%
warrior825769.51%
priest624166.13%
shaman1036765.05%
warlock603965.00%
rogue684464.71%
paladin1489060.81%
hunter814960.49%
druid1056259.05%
mage19110957.07%

On Villain's side of the table, I have brought my record against both Mages and Druids up significantly, but lost some of my advantage against Warrior, Priest, and Rogue.

After 115 arena runs, I have five 12-win runs to my name, two Mages, and one each from Rogue, Hunter, and Paladin. A single Rogue run is my only winless attempt, while there have been three Druids, two more Rogues, two Hunters, a Warrior, a Warlock, a Shaman and a Paladin for 11 single-win runs.

Takeaways:
  • Rogue is high variance. It has my second-highest winrate, but three stinkers out of 14 runs.
  • Priest and Mage have not yet let me down and in fact, my worst runs with Mage have been three wins.
  • I overvalue Druid

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