Overall overload is not as bad as I thought it was. It can be awkward at times but getting the front foot is so powerful that you don't mind weakening the next turn. The stand outs of the deck were
and we had 3 of each
Earth Shock was surprisingly good. And Spellbreaker is really growing on me. Unbound Elemental was lame as expected. Finally got the Gadgetzan Auctioneer to fire. woot!
How did we do?
bam! Feels good to get on the board.
Here are the match notes:
game 1 - win v shaman - awkward mirror, traded away until i had a board and he didn't
game 2 - lose v rogue - going well, better board and hand, then he sprinted - i didnt really draw any spice
game 3 - win v druid - i played 2-1s he did not, cards won out. 2x wild growth for him
game 4 - win v paladin - coined out earth elemental on T4 --> 4-1, burn him out
game 5 - win v shaman - sweet curve, he drew cards never showed good stuff
game 6 - win v druid - turn 5 earth elemental is brutal --> 2.5-1, game dragged for a while but i was in controol
game 7 - win v shaman - very wierd overload and RNG beginning. he landed a DOOMHAMMER and i thouhgt i was toast. but i drew well and pulled it out
game 8 - win v warrior - he didn't understand how weapons work. just 2-1 him to death, it was awesome.
game 9 - win v shaman - 30-0 need i say more
game 10 - win v druid - beneficial trades no trouble with 8/8 taunt or 10/5
game 11 - win v paladin - he had 2x trusilver but we won the early game and piled on pressure
game 12 - win v paladin - he had 2x trusilver but we won the early game and pile on the pressure then burned him out
game 13 - lose v priest - but he conceded so we wind up 12 and 1
Loot
I am now a huge fan of the shaman. The cards just seem super powerful. Very 2 for 1 all over the place.
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