Pack 1 pick 1:
Bow of Nylea is one choice, but it is probably the weakest of the gods' weapons and I'd prefer to be in blue and have a Drake Umbra. Minotaur tribal could be another way to go. The Warcaller really ties that deck together. Note there are no black cards at all.
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Pack 1 pick 2:
This pack is much stronger than the first one. I like both the bounce spell and the Emmisary, and Wingsteed Rider is one of the best blue-white heroic cards. I stay in one color and take Shellie the giant Ophidian. Again, there is no black worth mentioning.
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Pack 1 pick 3:
In this weaker pack, I could move toward red with the Crackling Triton or take in my opinion the strongest card in the pack in the black bestow creature.
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Pack 1 pick 4:
Oohhh! Grey Merchant pick four? Yes, please. If this is coming late from the right, I should look for more permanents with black mana symbols and ways to reuse the comes into play ability.
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Pack 1 pick 5:
That is a really late Rider, which also gets my attention. With three bestow creatures already, perhaps heroic is another route I might take if it is coming around late. Theros is very deep with playables and I'm not passing anything amazing in blue or black, so I don't mind using this pick to go in a different direction.
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Pack 1 pick 6:
There is not too much here. I had great success in sealed with Psychic Intrusion. The artifact flier does not rate, since it dies to all the disenchant effects players are main-decking.
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Pack 1 pick 7:
I've no good targets yet, but Mnemonic Wall can recur some juicy spells.
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Pack 1 pick 8:
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Pack 1 pick 9:
Not the best Mnemonic Wall target, but not terrible.
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Pack 1 pick 10:
Evidently I still think the blue-white heroic deck may happen.
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Pack 1 pick 11:
Shimmering Grotto can enable a splash or off-color activation without too much cost to the deck.
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Pack 1 pick 12:
God's Willing is very good in heroic strategies.
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Pack 1 pick 13:
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Pack 1 pick 14:
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Pack 1 pick 15:
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Pack 2 pick 1:
Pack two features no blue and no heroic better than the black bestow rare.
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Pack 2 pick 2:
Lots here for me, but did you know the rare removal spell can be sold for 7+ tickets? Neither did the Villain to my left.
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Pack 2 pick 3:
I love Emissaries. With all my bestow, Fortune Hunter would not be bad either, but I'm back to defaulting to black mana symbols.
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Pack 2 pick 4:
The Singer is supposedly excellent in a controlling blue-black strategy.
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Pack 2 pick 5:
I will pass my second Lash of the Whip to take the big gorgon.
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Pack 2 pick 6:
Curve considerations inspire me to take the three-drop over the four which has some synergy with my Nightstalker. The white train has left the station, but there goes a late spirit Elmer.
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Pack 2 pick 7:
Annul vs Triton Tactics? Not sure which is better. With no heroic to speak of, I take Annul.
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Pack 2 pick 8:
I pass a second black Emissary to try and combo with the Gray Merchant.
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Pack 2 pick 9:
These gods are so willing.
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Pack 2 pick 10:
Pharika's Cure is a fine cheap removal spell, but the Phalanx counts for devotion and even attacks eventually. Reminds me a little of School of Piranha. The time has passed for that late heroic Hoplite.
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Pack 2 pick 11:
Wanderer is more defensive than Hippocamp and I don;t have too many counterspells or bounce where I want to keep mana open. Probably a sideboard card either way.
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Pack 2 pick 12:
I have so many enchantment creatures.
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Pack 2 pick 13:
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Pack 2 pick 14:
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Pack 2 pick 15:
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Pack 3 pick 1:
Second Shellie over Bident and Sip.
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Pack 3 pick 2:
Griptide kind of meets my removal needs.
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Pack 3 pick 3:
Gross.
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Pack 3 pick 4:
Why no Sip? Not sure. Perhaps because of curve and control elements.
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Pack 3 pick 5:
I have plenty of things to do with lots of mana, so the Chimera is passed in favor of card selection and draw.
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Pack 3 pick 6:
Stag can block then go get more land, I need both.
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Pack 3 pick 7:
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Pack 3 pick 8:
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Pack 3 pick 9:
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Pack 3 pick 10:
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Pack 3 pick 11:
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Pack 3 pick 12:
How lucky.
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Pack 3 pick 13:
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Pack 3 pick 14:
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Pack 3 pick 15:
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The deck I submitted:
- The two Returned Phalanxes allowed me to cut some of the less exciting early drops.
- We are low on removal (welcome to Theros) but high on bestow creatures.
- I went with 17 land plus an Amulet. That should have just been 18 lands, with our two scry 2 effects and our need for lots of mana.
- Mnemonic Wall and Gray Merchant both like Rescue from the Underworld.
I like this deck. It suits my control style.
I went 0-3 in a Swiss draft. Hrmm. Good thing I got passed that expensive Murder.
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