That said, I thoroughly enjoyed my deck. Azorius with an Orzhov secret ally. I ended up with a loaded number of fliers and some good
cipher spells so the game plan practically wrote itself. However, the truth of
the matter was my winning or losing depending exclusive on my good friend:
Ipseria.
Yup, she joins the party and it’s a win. No Ipsy and no good
news for me. Gotta love sealed deck. I finished 2-2; nothing to sneeze at. My
most clever move was dropping Ipsy on turn four with a ciphered Hidden Strings providing
the two extra mana. That felt both awesome and dirty.
Much like a heroin dealer, the first hit is free and THEN
Pete jacks up the price. I find myself seriously considering putting together a
constructed deck for the first time since freshman year. We’ll be rummaging
through some ideas and requirements for how to make a deck.
1)
Sustainable. I don’t want something so
ridiculously combo heavy that if one card leaves the rotation I’m totally lost.
2)
Fun to play. And by ‘fun’ I mean ‘making
decisions.’ Full-throated agro is well and good- I myself thoroughly enjoyed a
good White Weenie deck centered on banding, Jihad, and Army of Allah- but they
tend to be more fatalistic. I like the control gameplay.
3)
Bargain hunting. I want to be the Oakland As of
deckbuilding; searching for overlooked gems, ignored gameplay, or shunned cards.
I’d rather be more unique and lose than win with a net-deck.
I have quite a bit of homework ahead of me since I’m totally
ignorant of pretty much anything before Return to Ravinica. Historically I’ve
always played white/blue control and I’m too old to learn new tricks. I like
the detention mechanic a lot, though it looks like existing white/blue needs
those card drawing engines. Perhaps a Serra Angel for fond memories of
introducing me to puberty? Also potentially undervalued abilities in defender (wall/control/detention/extort) or Scavenge (building around Varolz) Maybe. Open to ideas.
I think I'm missing something. How does the cipher acceleration trick work. Doesn't that trigger during combat? You have to cast the creature during the main phase. So how do you move the mana from the combat phase to the main phase?
ReplyDeleteIt's possible that I just cheated outrageously then. I tapped lands. Declared combat. Untapped the lands after combat and added to the two floating and dropped Ispy. That's not legal? I vaguely remember 'manaburn' only being registered at the end of the turn. Is it now phase-based?
ReplyDeletehttp://forums.mtgsalvation.com/showthread.php?t=103504
ReplyDeletenot from the mothership but who has time to sift through the comprehensive rules.
it appears you should feel dirty