Pack 1 Pick1
This is a pretty tough call imo. The power level is pretty high on Brutal Expulsion but I really don't like taking a gold card dead first. I went with pretty solid removal with Complete Disregard, a card that will go into any black deck on the planet.
Pick 2
Three other solid cards. I think coastal discovery has the highest upside but I also really like the Channeler as well. Went with the colorless channeler.
Pick 3
Hey now! Not entirely sure how the Guardian slipped through two previous choices (I'm having a hard time picturing an uncommon better than this). I snap it up and start looking for more blue.
Pick 4
That strikes me as a LOT of pretty good white coming down. Incubator Drone is also pretty good (4 mana for 3/4 isn't shabby by any means) but I take the quality white removal. Maybe there will be more!
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Well, maybe not. A lot of green started coming down, including the solid Eyeless Watcher and a SHOCKINGLY late Lifespring Druid. So I'm definitely thinking green, maybe blue.
Pack 2 Pick 1
I like both of these cards but I think the Windrider has overall better power. I also am definitely nowhere near an aggressive landfall deck.
Pick 2
Ooooooh, this is a LOT rougher of a call. I take the sifter, as it looks like more of a sure thing. But I think, given my lack of commitment to, well, anything, I should have taken the Fathom Feeder for general badassery and control advantage.
Pick 3
I'm getting a little worried about my mana base but the board presence of Rising Miasma is too much to resist.
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Blue completely and BAFFLINGLY dried up. Lots of good black and some decent green. I'm very worried that I don't know what I'm going for in pack 3.
Pack 3 Pick 1
Grooosssss. The hatedraft potential is high, but Aligned Hedron Network doesn't speak to me. I take the elf. The drafting goes downhill pretty quickly with green returning but the blue and black getting cut pretty hard.
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Take a look. See anything missing?
Two Drop
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Three Drop
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Four Drop
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Five Drop
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If you said "a way to win the game" then you win!! I was drafting the three colors that spawn Scions to help make an Eldrazzi happen. But there's no Eldrazzi. So as near as I could tell, my best option was to splash blue for double-blue fliers. Yup, splashing for double blue. I don't think... I don't think that's good. Also, not shown, about 4-5 extra three and four drops. So I didn't show the critical picks where I could have chosen a common eldrazzi (I definitely saw a few of the commons go by) but instead grabbed a 3 or 4 drop.
Was I in the wrong colors? Here's the table from what I recall
Green/white green/red (Me) White/red Blue/black
So the signals of a lot of green in 1 & 3 makes sense, but where on EARTH was the blue and black in pack 2? That remains a little baffling.
So I learned an important lesson: you have to prioritize eldrazzi if your deck's only win condition is landing a fatty. Like a green/black sacrifice deck is wont to do.
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